Seedance
AI動画プロンプト集: 昼の沿岸都市を駆けるFPS予告
一人称視点で屋上のジップラインや車両のジャンプをつなぎ、最後に巨大な機械を見せるゲーム風予告です。全編を明るい昼間に統一したAI映像で、実際のゲーム画面ではありません。元のプロンプトを確認できます。
元のプロンプト
プロンプトは原文のまま掲載しています。コピーしても翻訳や動画生成は行われません。
Ultra-realistic AAA first-person shooter game trailer with premium next-gen cinematic quality. DAYLIGHT ONLY from beginning to end. Bright natural sunlight, blue sky, hard shadows, warm concrete, dust, glass reflections, heat haze and realistic outdoor contrast. Immersive first-person perspective, fast tactical movement, dynamic camera motion, polished blockbuster pacing, no gore.
Main playable character: elite adult operative seen mostly through gloved hands, sleeves and consistent gear in first person. Supporting squad: two adult teammates, clearly distinct silhouettes and equipment.
Sunlit coastal megacity, modern plazas, rooftop construction sites, bright office towers, highway interchange, open harbor, dry industrial district and elevated train lines. No night, no dark interiors.
0-5s: Immediate daylight hook First-person view on a high rooftop under intense morning sun. Wind pushes loose fabric and dust across the roof. The player sprints forward and jumps onto a zipline between two bright glass towers. Radio: “Echo, move now.”
5-10s: Fast urban infiltration POV crashes through an open balcony doorway into a sunlit office floor, crosses the room, vaults desks, exits through another balcony and continues across connected rooftops. Strong sunlight flashes across glass and metal.
10-16s: Action escalation First-person sprint through a crowded construction zone, slide beneath a moving barrier, leap over a narrow gap, use quick tactical movements against distant opposing silhouettes. Dust bursts, concrete fragments and bright muzzle flashes stay stylized and non-graphic.
16-22s: Vehicle set-piece POV inside a fast armored vehicle racing through sunlit city streets. Palm trees, market tents and road barriers rush past. The vehicle drifts around a bus, hits a ramp and clears a broken section of road.
22-27s: Signature gameplay moment Back on foot under harsh afternoon sunlight. Player wall-runs along a construction frame, grabs a hanging cable, swings onto another rooftop and instantly deploys a compact recon drone over the harbor.
27-30s: Final daylight reveal The player reaches a huge open-air industrial yard flooded with golden late-afternoon sunlight. A massive armored machine powers on across the yard while dust rolls between them. Unknown voice over radio: “You were never sent here to win.” Player slowly raises weapon. Hard cut.
Daylight only, no night scenes, no dark blue lighting, bright readable environments, next-gen photorealistic game visuals, immersive first-person camera, stable hand and gear continuity, realistic daylight exposure, cinematic heat haze, believable movement physics, premium AAA trailer pacing, no gore, no graphic injury, no readable text, no logos.